EventsThe 2nd International Online Conference on Mathematics and Applications
Published
This submission belongs to the session S6. Mathematics, Computer Science and Artificial Intelligence of the event The 2nd International Online Conference on Mathematics and Applications
Published date
04 Jun, 2026
Academic Editor
author-avatarMarjan Mernik
Citation
Esma Mustafa, Quantitative Modeling of Teen Cybersecurity Awareness in Gamified Learning, in Proceedings of The 2nd International Online Conference on Mathematics and Applications, 10 June–12 June 2026, MDPI: Basel, Switzerland
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Quantitative Modeling of Teen Cybersecurity Awareness in Gamified Learning

1. Department of Mathematics, Faculty of Information Technology, Aleksandër Moisiu University, Durrës, Albania, Albania
Abstract

This thesis examines the interaction between students' awareness of cybersecurity and quantitative mathematics modeling applications in gamified teaching environments. The primary reason is to utilize statistical fundamentals, mathematical logic, and quantitative modeling to analyze the knowledge, perceptions, and how students are prepared to identify and manage cyber threats. It presents a mathematical view on how information and knowledge can be used to create a model of sense and ability to make students create those models and systems, and to incorporate probability analysis, matrices, and logical algorithms to assess the level of sensitivity about cybersecurity. All the studies conducted in the thesis demonstrate a view and the student concept to know and find practical information from peers, to show the mathematical models, and to offer solutions on how to teach computational thinking. Also, the study will show the way students think that this computational science applies to, to understand if this method should be applied earlier in their school time, or if it will be perfectly suited for them in the high school curriculum only. This view integrates the mathematical concept and artificial intelligence to create a gamified environment in which students can practice critical thinking and database analysis, to make education about cybersecurity more effective. The outcome provides a strong base for strategy development and combines strong analytical skills, mathematical logic, and awareness about cybersecurity.

Keywords
Quantitative modeling
Teen cybersecurity awareness
Gamified learning
Mathematical logic
Adolescent education
Cybersecurity risks
Mathematical reasoning
Awareness development
Educational technology
Quantitative assessment
Student knowledge gaps
Poster
Esma Mustafa Poster.pdf
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