EventsThe 1st International Online Conference on Technologies
Published
This submission belongs to the session S1. Information and Communication Technologies of the event The 1st International Online Conference on Technologies
Published date
06 Nov, 2026
Academic Editor
author-avatarSotirios K. Goudos
Contribution&Funding
Conceptualization,
[CHI TRUC HO]
Methodology,
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Software,
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Validation,
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Formal analysis,
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Investigation,
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Resources,
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Data curation,
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Writing - original draft,
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Writing - review,
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Visualization,
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Supervision,
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Project administration,
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Funding: --
Citation
CHI TRUC HO, AI-Assisted Didactic Engineering in Practice: A Case Study of Digital Transposition in Mathematics Education, in Proceedings of The 1st International Online Conference on Technologies, 11 November–13 November 2026, MDPI: Basel, Switzerland
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AI-Assisted Didactic Engineering in Practice: A Case Study of Digital Transposition in Mathematics Education

CHI TRUC HO 1
1. College of Education, University of South Carolina, Columbia, USA
Abstract

Integrating generative artificial intelligence (GenAI) into instructional design raises questions about how mathematical knowledge is transposed into digital forms. Grounded in the Anthropological Theory of the Didactic (ATD) and the Theory of Didactic Situations (TDS), this qualitative single-case study examines one high school mathematics teacher’s AI-assisted didactic engineering. The unit of analysis was the teacher’s iterative design and classroom implementation process. Data comprised prompt logs, GenAI-generated drafts, successive teacher-revised artifacts, and classroom implementation records capturing students’ interactions with the materials and their mathematical responses. Using ATD and TDS as analytic lenses, the study traced changes across artifact versions and examined classroom records for evidence of meaningful student action and reasoning in response to feedback from the digital milieu. The analysis identified three progressively complex dimensions of digital didactic transposition. First, textbook materials and style constraints guided GenAI in producing infographics. Second, the teacher prompted GenAI to produce geometric illustrations for modeling problems and subsequently revised them. Third, through a six-step iterative cycle, the teacher developed and implemented a Grade 10 lesson on sets featuring dynamic number lines and interactive Venn diagrams. Initial GenAI outputs required revision to correct geometric imprecision, align representations with intended mathematical meanings, and ensure that interactive features supported purposeful mathematical activity. Classroom records indicated that the revised features elicited meaningful student action and mathematical reasoning. Through targeted prompting, verification, implementation, and redesign, the teacher transformed GenAI outputs into a coherent and usable lesson. Teacher agency therefore regulated the transposition process, turning GenAI’s generative capacity into a pedagogically productive resource while preserving the epistemological integrity of mathematical praxeologies.

Keywords
Generative AI; Didactic Engineering; Digital Transposition; Anthropological Theory of the Didactic; Theory of Didactic Situations; Mathematics Education; Teacher Agency
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