The contribution addresses agogic principles and related situation-aware behavior of actors in trans-human settings. When an actor’s time perspective changes from postponed application of experiences and knowledge to immediacy of application, accordingly, orientation to acting shifts from subject-centered activities to focused interaction in co-creative settings. It needs to be discusses whether in social settings of this kind agogic principles apply:
- Activities are set in accordance with the needs of participating actors under the given conditions and capabilities to act
- Each actor has certain resources that are not only the starting point, but rather design entities. They are accepted to be limited.
- Actors determine their way and pace of developments, as development needs to in balanced with the current conditions. Both, active participation, and retreat are part of development processes.
It is the latter principle that is of crucial importance for triggering actor development and bringing it to life in a co-creative setting. Agogic actors need to embody, and thus self-manage
- Empathy as sensitive understanding of others
- Appreciation of another personality without preconditioning acceptance and respect
- Congruence meaning the authenticity and coherence of one’s person and behavior
The first two behaviors are based on the flow from outer systems to the inner one(s), whereas congruence is decisive in making visible inner system values and their attributes to other, and thus, part of the outer space. Authenticity refers to meet a person ‘as a person’, to the equal of a person, experiencing a situation with the entire spectrum of channels (perceived impulses, feelings, impression etc.). Coherence includes judging in how far or at what point in time the inner space can be shared with others, i.e. becoming visible in an outer space. An essential part of congruence is that all participating actors have the same, transparent understanding of the co-creative system, including preset conditions and irreversible process design, e.g., normative or role-specific behavior. Each behavior researched in social systems will be discussed in the context of evolving trans-human systems.